Reading Games Lesson Plan: Double Consonants - Words that end in 'ng'

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- Interactive Whiteboard Lesson Plan
- Individual Computer Lesson Plan
- Play Words That End In 'ng' Game
- copyright©timbowerbank2000

 

Interactive Whiteboard Lesson Plan

Overview

  • Read the word stems
  • Click and drag 'ng' to make a word
  • Sound out word and check if it sounds correct
  • Answers are automatically marked
  • Click and drag an item of rubbish into the recycling bin
  • Repeat for all sets of words

Context of Lesson

Pupils to read word stems and sound out to find correct word ending in 'ng'

Resources Required

Interactive whiteboard, small cards (A4 pdf) showing 'n', 'g' and 'ng', list of words (A4 pdf) used in the game

Learning Objectives

  • To investigate, read and spell words ending in 'ng'

Using the Reading Game

  • Teacher to begin lesson by choosing two pupils to come to the front of the class to hold up the cards (A4 pdf) showing 'n' and 'g'.
  • Ask these pupils to say the sound their card makes. Ask class to repeat the sound. Then ask pupils to stand together and replace their two cards with one that shows 'ng' (A4 pdf).
  • Pupils holding the card to say the sound. Teacher to explain that this sound usually comes at the end of a word, and give some examples e.g. 'bang'.
  • Teacher to load 'Double Consonants: Exploring words that end in ng' reading game on to the interactive whiteboard. Explain to the class that Wellington the turtle is learning his sounds as well and needs some help to complete the game. If they help him they also clean up the sea by putting rubbish into the recycling bin.
  • Teacher to begin game, and model clicking and dragging 'ng' to a word stem. Ask pupils to sound out the word that has been made.
  • Teacher to then select pupils to continue the game until all 20 words have been correctly completed and sounded out.
  • Choose different pupils to click and drag the rubbish into the recycling bin.
  • With each set of four words, ensure that the class sounds out the words carefully before progressing to the next set.
  • PLENARY: Practice saying the 'ng' sound and then ask pupils to call out as many words from the game as they can remember. Teacher to tick these off from the list of words (A4 pdf) used in the game. Teacher to scribe words called out on to the board. Can they remember all 20 words?

Literacy Homework

Pupils to write out three words that they can remember ending in 'ng' and draw a picture for each. Less able to write one word with a picture e.g. king.
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Individual Computer / Computer Suite Lesson Plan

Overview

  • Read the word stems
  • Click and drag 'ng' to make a word
  • Sound out word and check if it sounds correct
  • Answers are automatically marked
  • Click and drag an item of rubbish into the recycling bin
  • Repeat for all sets of words

Context of Lesson

Pupils to read word stems and sound out to find correct word ending in 'ng'

Resources Required

Interactive whiteboard, individual computers, small cards (A4 pdf) showing 'n', 'g' and 'ng', list of words (A4 pdf) used in the game, word processing programme

Learning Objectives

  • To investigate, read and spell words ending in 'ng'

Using the Reading Game

  • Teacher to introduce lesson by showing the letters 'n' and 'g' on individual cards and asking pupils to make these sounds.
  • Teacher to show the 'ng' card and ask pupils to explain what sound happens when the 'n' and the 'g' are side by side.
  • Teacher to explain that this sound usually comes at the end of a word, and give some
    examples e.g. 'bang'.
  • Teacher to load 'Double Consonants: Exploring words that end in ng' reading game on to the interactive whiteboard and explain to the class that Wellington the turtle can only clean up the sea if they help him to complete all the 'ng' words.
  • Teacher to begin game, and model clicking and dragging 'ng' to a word stem. Ask pupils to sound out the word that has been made.
  • Teacher to complete first set of words, asking class to sound out words as they are formed.
  • Teacher to model clicking and dragging an item of rubbish into the recycling bin.
  • Explain to pupils that they are going to finish playing the 'ng' reading game with a partner. Pupils to take turns using the mouse.
  • Teacher to explain that whoever is using the mouse must sound out each word to their partner.
  • Teacher to explain that when they have completed the game they are going to make a list of all the words they can remember from the reading game. Pupils to take turns to type these words in a word processing programme.
  • Teacher and teaching assistant to ensure that 'Double Consonants: Words that end in ng' reading game is ready to play on pupils' computers.
  • Teacher and teaching assistant to move around computers to ensure that the game is being played correctly and that the pupils are sounding out the words they make.
  • Teacher and teaching assistant to ensure word processing programme is ready to use on computers.
  • PLENARY: Teacher to ask pupils to read a word from their list. Teacher to scribe this word on to the board. Pupils to help teacher construct a long sentence using as many words as possible from the game, e.g. 'The King was wrong to fling his ring at the thing with a wing'.

Literacy Homework

Draw a picture of Wellington and write some of the 'ng' words from the game in the sea around him.
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Double Consonants ng

Help Wellington clean up the sea by giving the words their correct endings. Undo an answer by clicking on the shell.

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Lesson Plan

LESSON PLAN - Exploring words that end with ng
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